João received his M.Sc in Computer Science from the University of British Columbia. During his Computer Science Major at University of Coimbra, he worked at the Computer Animation and Interaction Capture Lab, McGill University. Outside of academia, João is primarily known for being the developer of third party software for World of Warcraft with millions of downloads worldwide. (This information may be out of date.)
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Cost Volume Refinement for Depth Prediction
Authors: João L. Cardoso, Nuno Gonçalves and Michael Wimmer
Date:2021
Featured in: 25th International Conference on Pattern Recognition (ICPR) Milan, Italy
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News: Results and Achievements
Best Paper Award @ICPRAM 2025
February 26, 2025
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Nuno Gonçalves serves as jury member...
February 19, 2025
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ACHILLES project launches official Website and...
February 18, 2025
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Two papers to be presented at...
February 17, 2025
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DeepFakes detection project receives access to...
February 4, 2025
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VIS Team researcher participates in Biometrics...
January 21, 2025
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Christmas Dinner 2024
December 10, 2024
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VIS Team participate in ACHILLES project...
November 7, 2024
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Nuno Gonçalves debates AI impact at...
October 9, 2024
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Nuno Gonçalves participates in the conference-debate...
October 5, 2024
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RECENT PROJECTS
FACING2 – Face Image Understanding
VISUAL-ID – Unique Visual Identities in Graphics, Images and Faces
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RECENT PUBLICATIONS
A Study on Static Gaits for a Four Legged Robot
Authors: Carlos Queiroz, Nuno Gonçalves and Paulo Menezes
Featured in: CONTROL’2000, Cambridge, UK
Analysis of Two Methods for Estimation of Partial 3D Velocity
Authors: Nuno Gonçalves and Helder Araújo
Featured in: Symposium on Intelligent Robotic Systems - SIRS2001, Toulouse, France
Uncertainty Propagation in Estimation of Partial 3D Velocity
Authors: Nuno Gonçalves and Helder Araújo
Featured in: 10th Mediterranean Conference on Control and Automation, Lisbon, Portugal
Institute of Systems and Robotics Department of Electrical and Computers Engineering University of Coimbra